35 #define RandEngine_h 1 37 #include "CLHEP/Random/defs.h" 38 #include "CLHEP/Random/RandomEngine.h" 66 void flatArray (
const int size,
double* vect);
69 void setSeed(
long seed,
int dum=0);
72 void setSeeds(
const long * seeds,
int dum=0);
76 void saveStatus(
const char filename[] =
"Rand.conf" )
const;
90 operator unsigned int();
92 virtual std::ostream &
put (std::ostream & os)
const;
93 virtual std::istream &
get (std::istream & is);
95 virtual std::istream &
getState ( std::istream & is );
97 std::string
name()
const;
100 std::vector<unsigned long>
put ()
const;
101 bool get (
const std::vector<unsigned long> & v);
102 bool getState (
const std::vector<unsigned long> & v);
115 static int numEngines;
122 #ifdef ENABLE_BACKWARDS_COMPATIBILITY 124 using namespace CLHEP;
static std::string engineName()
virtual std::istream & getState(std::istream &is)
void flatArray(const int size, double *vect)
void setSeeds(const long *seeds, int dum=0)
void saveStatus(const char filename[]="Rand.conf") const
std::vector< unsigned long > put() const
static const unsigned int VECTOR_STATE_SIZE
void restoreStatus(const char filename[]="Rand.conf")
void setSeed(long seed, int dum=0)
static std::string beginTag()