19 #ifndef MSVehicleControl_h 20 #define MSVehicleControl_h 71 typedef std::map<std::string, SUMOVehicle*>::const_iterator
constVehIt;
99 const bool ignoreStopErrors,
const bool fromRouteFile =
true);
259 int getQuota(
double frac = -1)
const;
364 bool hasVType(
const std::string&
id)
const;
461 void setState(
int runningVehNo,
int loadedVehNo,
int endedVehNo,
double totalDepartureDelay,
double totalTravelTime);
594 std::map<const MSEdge* const, std::vector<SUMOVehicle*> >
myWaiting;
bool myDefaultPedTypeMayBeDeleted
Whether the default pedestrian type was already used or can still be replaced.
bool checkVType(const std::string &id)
Checks whether the vehicle type (distribution) may be added.
void discountStateLoaded(bool removed=false)
avoid counting a vehicle twice if it was loaded from state and route input
void addWaiting(const MSEdge *const edge, SUMOVehicle *vehicle)
Adds a vehicle to the list of waiting vehiclse to a given edge.
int getEndedVehicleNo() const
Returns the number of removed vehicles.
Representation of a vehicle in the micro simulation.
virtual void deleteVehicle(SUMOVehicle *v, bool discard=false)
Deletes the vehicle.
int myTeleportsWrongLane
The number of teleports due to vehicles stuck on the wrong lane.
constVehIt loadedVehBegin() const
Returns the begin of the internal vehicle map.
int getArrivedVehicleNo() const
Returns the number of arrived vehicles.
int myEndedVehNo
The number of removed vehicles.
int getRunningVehicleNo() const
Returns the number of build and inserted, but not yet deleted vehicles.
double getMaxSpeedFactor() const
return the maximum speed factor for all vehicles that ever entered the network
int getLoadedVehicleNo() const
Returns the number of build vehicles.
Represents a generic random distribution.
int myDiscarded
The number of vehicles which were discarded while loading.
void registerTeleportYield()
register one non-collision-related teleport
std::map< const MSEdge *const, std::vector< SUMOVehicle * > > myWaiting
the lists of waiting vehicles to a given edge
bool hasVTypeDistribution(const std::string &id) const
Asks for a vehicle type distribution.
SUMOVehicle * getVehicle(const std::string &id) const
Returns the vehicle with the given id.
int getQuota(double frac=-1) const
Returns the number of instances of the current vehicle that shall be emitted considering that "frac" ...
MSVehicleControl()
Constructor.
void registerEmergencyStop()
register emergency stop
VehicleDictType myVehicleDict
Dictionary of vehicles.
int getActiveVehicleCount() const
Returns the number of build vehicles that have not been removed or need to wait for a passenger or a ...
virtual bool addVehicle(const std::string &id, SUMOVehicle *v)
Tries to insert the vehicle into the internal vehicle container.
VTypeDictType myVTypeDict
Dictionary of vehicle types.
int myTeleportsJam
The number of teleports due to jam.
bool myDefaultVTypeMayBeDeleted
Whether the default vehicle type was already used or can still be replaced.
bool hasVType(const std::string &id) const
Asks for existence of a vehicle type.
double myMaxSpeedFactor
The maximum speed factor for all vehicles in the network.
const std::string DEFAULT_VTYPE_ID
void setState(int runningVehNo, int loadedVehNo, int endedVehNo, double totalDepartureDelay, double totalTravelTime)
Sets the current state variables as loaded from the stream.
The car-following model and parameter.
virtual std::pair< double, double > getVehicleMeanSpeeds() const
get current absolute and relative mean vehicle speed in the network
A road/street connecting two junctions.
std::set< std::string > getVTypeDistributionMembership(const std::string &id) const
Return the distribution IDs the vehicle type is a member of.
std::map< std::string, MSVehicleType *> VTypeDictType
Vehicle type dictionary type.
double getTotalDepartureDelay() const
Returns the total departure delay.
void adaptIntermodalRouter(MSNet::MSIntermodalRouter &router) const
Representation of a vehicle.
int getTeleportsYield() const
return the number of teleports due to vehicles stuck on a minor road
void registerOneWaiting(const bool isPerson)
increases the count of vehicles waiting for a transport to allow recognition of person / container re...
double getMinDeceleration() const
return the minimum deceleration capability for all vehicles that ever entered the network ...
std::map< std::string, RandomDistributor< MSVehicleType * > *> VTypeDistDictType
Vehicle type distribution dictionary type.
void removeVType(const MSVehicleType *vehType)
double myTotalTravelTime
The aggregated time vehicles needed to aacomplish their route (in seconds)
int getEmergencyStops() const
return the number of emergency stops
int myLoadedVehNo
The number of build vehicles.
SUMOVehicle * getWaitingVehicle(const MSEdge *const edge, const std::set< std::string > &lines, const double position, const std::string ridingID)
int myEmergencyStops
The number of emergency stops.
void saveState(OutputDevice &out)
Saves the current state into the given stream.
int getTeleportsJam() const
return the number of teleports due to jamming
double getVehicleMeanSpeedRelative() const
double getTotalTravelTime() const
Returns the total travel time.
int myRunningVehNo
The number of vehicles within the network (build and inserted but not removed)
void registerTeleportJam()
register one non-collision-related teleport
int myWaitingForContainer
the number of vehicles wainting for containers contained in myWaiting which can only continue by bein...
void insertVTypeIDs(std::vector< std::string > &into) const
Inserts ids of all known vehicle types and vehicle type distributions to the given vector...
int getTeleportsWrongLane() const
return the number of teleports due to vehicles stuck on the wrong lane
void abortWaiting()
informes about all waiting vehicles (deletion in destructor)
int myWaitingForPerson
the number of vehicles wainting for persons contained in myWaiting which can only continue by being t...
MSVehicleType * getVType(const std::string &id=DEFAULT_VTYPE_ID, std::mt19937 *rng=0)
Returns the named vehicle type or a sample from the named distribution.
MSVehicleControl & operator=(const MSVehicleControl &s)
invalidated assignment operator
bool addVType(MSVehicleType *vehType)
Adds a vehicle type.
double myTotalDepartureDelay
The aggregated time vehicles had to wait for departure (in seconds)
void scheduleVehicleRemoval(SUMOVehicle *veh)
Removes a vehicle after it has ended.
Structure representing possible vehicle parameter.
std::map< std::string, std::set< std::string > > myVTypeToDist
Inverse lookup from vehicle type to distributions it is a member of.
VTypeDistDictType myVTypeDistDict
A distribution of vehicle types (probability->vehicle type)
virtual int getHaltingVehicleNo() const
Returns the number of halting vehicles.
int myCollisions
The number of collisions.
void setScale(double scale)
sets the demand scaling factor
virtual ~MSVehicleControl()
Destructor.
bool addVTypeDistribution(const std::string &id, RandomDistributor< MSVehicleType *> *vehTypeDistribution)
Adds a vehicle type distribution.
std::map< std::string, SUMOVehicle * >::const_iterator constVehIt
Definition of the internal vehicles map iterator.
Static storage of an output device and its base (abstract) implementation.
std::map< std::string, SUMOVehicle *> VehicleDictType
Vehicle dictionary type.
void registerCollision()
registers one collision-related teleport
void vehicleDeparted(const SUMOVehicle &v)
Informs this control about a vehicle's departure.
The class responsible for building and deletion of vehicles.
double myScale
The scaling factor (especially for inc-dua)
double myMinDeceleration
The minimum deceleration capability for all vehicles in the network.
virtual SUMOVehicle * buildVehicle(SUMOVehicleParameter *defs, const MSRoute *route, MSVehicleType *type, const bool ignoreStopErrors, const bool fromRouteFile=true)
Builds a vehicle, increases the number of built vehicles.
int getDepartedVehicleNo() const
Returns the number of inserted vehicles.
int myTeleportsYield
The number of teleports due to vehicles stuck on a minor road.
int getDiscardedVehicleNo() const
Returns the number of discarded vehicles.
void registerTeleportWrongLane()
register one non-collision-related teleport
int getCollisionCount() const
return the number of collisions
int getTeleportCount() const
return the number of teleports (including collisions)
void unregisterOneWaiting(const bool isPerson)
decreases the count of vehicles waiting for a transport to allow recognition of person / container re...
bool myDefaultBikeTypeMayBeDeleted
Whether the default bicycle type was already used or can still be replaced.
constVehIt loadedVehEnd() const
Returns the end of the internal vehicle map.
void removeWaiting(const MSEdge *const edge, const SUMOVehicle *vehicle)
Removes a vehicle from the list of waiting vehicles to a given edge.
double getVehicleMeanSpeed() const
std::vector< SUMOVehicle * > myPTVehicles
List of vehicles which belong to public transport.