Uses of Class
org.sunflow.math.Matrix4
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Packages that use Matrix4 Package Description org.sunflow org.sunflow.core org.sunflow.core.light org.sunflow.core.parser org.sunflow.core.primitive org.sunflow.core.tesselatable org.sunflow.math -
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Uses of Matrix4 in org.sunflow
Methods in org.sunflow with parameters of type Matrix4 Modifier and Type Method Description void
SunflowAPI. parameter(java.lang.String name, Matrix4 value)
void
SunflowAPIInterface. parameter(java.lang.String name, Matrix4 value)
Declare a parameter with the specified name and value. -
Uses of Matrix4 in org.sunflow.core
Methods in org.sunflow.core that return Matrix4 Modifier and Type Method Description Matrix4
ShadingState. getCameraToWorld()
Get a transformation matrix that will transform camera space points into world space.Matrix4
ParameterList. getMatrix(java.lang.String name, Matrix4 defaultValue)
Get the specified matrix parameter from this list.Matrix4
ShadingState. getWorldToCamera()
Get a transformation matrix that will transform world space points into camera space.Methods in org.sunflow.core with parameters of type Matrix4 Modifier and Type Method Description static Instance
Instance. createTemporary(PrimitiveList primitives, Matrix4 transform, Shader shader)
Matrix4
ParameterList. getMatrix(java.lang.String name, Matrix4 defaultValue)
Get the specified matrix parameter from this list.BoundingBox
PrimitiveList. getWorldBounds(Matrix4 o2w)
Compute a bounding box of this object in world space, using the specified object-to-world transformation matrix.BoundingBox
Tesselatable. getWorldBounds(Matrix4 o2w)
Compute a bounding box of this object in world space, using the specified object-to-world transformation matrix.Ray
Ray. transform(Matrix4 m)
Create a new ray by transforming the supplied one by the given matrix. -
Uses of Matrix4 in org.sunflow.core.light
Methods in org.sunflow.core.light with parameters of type Matrix4 Modifier and Type Method Description BoundingBox
ImageBasedLight. getWorldBounds(Matrix4 o2w)
BoundingBox
SunSkyLight. getWorldBounds(Matrix4 o2w)
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Uses of Matrix4 in org.sunflow.core.parser
Methods in org.sunflow.core.parser that return Matrix4 Modifier and Type Method Description protected abstract Matrix4
SCAbstractParser. parseMatrix()
protected Matrix4
SCAsciiParser. parseMatrix()
protected Matrix4
SCBinaryParser. parseMatrix()
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Uses of Matrix4 in org.sunflow.core.primitive
Methods in org.sunflow.core.primitive with parameters of type Matrix4 Modifier and Type Method Description BoundingBox
Background. getWorldBounds(Matrix4 o2w)
BoundingBox
BanchoffSurface. getWorldBounds(Matrix4 o2w)
BoundingBox
Box. getWorldBounds(Matrix4 o2w)
BoundingBox
CornellBox. getWorldBounds(Matrix4 o2w)
BoundingBox
CubeGrid. getWorldBounds(Matrix4 o2w)
BoundingBox
Cylinder. getWorldBounds(Matrix4 o2w)
BoundingBox
Hair. getWorldBounds(Matrix4 o2w)
BoundingBox
JuliaFractal. getWorldBounds(Matrix4 o2w)
BoundingBox
ParticleSurface. getWorldBounds(Matrix4 o2w)
BoundingBox
Plane. getWorldBounds(Matrix4 o2w)
BoundingBox
QuadMesh. getWorldBounds(Matrix4 o2w)
BoundingBox
Sphere. getWorldBounds(Matrix4 o2w)
BoundingBox
SphereFlake. getWorldBounds(Matrix4 o2w)
BoundingBox
Torus. getWorldBounds(Matrix4 o2w)
BoundingBox
TriangleMesh. getWorldBounds(Matrix4 o2w)
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Uses of Matrix4 in org.sunflow.core.tesselatable
Methods in org.sunflow.core.tesselatable with parameters of type Matrix4 Modifier and Type Method Description BoundingBox
BezierMesh. getWorldBounds(Matrix4 o2w)
BoundingBox
FileMesh. getWorldBounds(Matrix4 o2w)
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Uses of Matrix4 in org.sunflow.math
Fields in org.sunflow.math declared as Matrix4 Modifier and Type Field Description static Matrix4
Matrix4. IDENTITY
static Matrix4
Matrix4. ZERO
Methods in org.sunflow.math that return Matrix4 Modifier and Type Method Description static Matrix4
Matrix4. blend(Matrix4 m0, Matrix4 m1, float t)
static Matrix4
Matrix4. fromBasis(OrthoNormalBasis basis)
Creates a rotation matrix from an OrthonormalBasis.Matrix4
MovingMatrix4. getData(int i)
Get the matrix for the given time step.Matrix4
Matrix4. inverse()
Compute the inverse of this matrix and return it as a new object.static Matrix4
Matrix4. lookAt(Point3 eye, Point3 target, Vector3 up)
Creates a camera positioning matrix from the given eye and target points and up vector.Matrix4
Matrix4. multiply(Matrix4 m)
Computes this*m and return the result as a new Matrix4static Matrix4
Matrix4. rotate(float x, float y, float z, float theta)
Creates a rotation matrix about the specified axis.static Matrix4
Matrix4. rotateX(float theta)
Creates a rotation matrix about the X axis.static Matrix4
Matrix4. rotateY(float theta)
Creates a rotation matrix about the Y axis.static Matrix4
Matrix4. rotateZ(float theta)
Creates a rotation matrix about the Z axis.Matrix4
MovingMatrix4. sample(float time)
static Matrix4
Matrix4. scale(float s)
Create a uniform scaling matrix.static Matrix4
Matrix4. scale(float sx, float sy, float sz)
Creates a non-uniform scaling matrix.static Matrix4
Matrix4. translation(float x, float y, float z)
Create a translation matrix for the specified vector.Methods in org.sunflow.math with parameters of type Matrix4 Modifier and Type Method Description static Matrix4
Matrix4. blend(Matrix4 m0, Matrix4 m1, float t)
boolean
Matrix4. equals(Matrix4 m)
Matrix4
Matrix4. multiply(Matrix4 m)
Computes this*m and return the result as a new Matrix4void
MovingMatrix4. updateData(int i, Matrix4 m)
Updates the matrix for the given time step.Constructors in org.sunflow.math with parameters of type Matrix4 Constructor Description MovingMatrix4(Matrix4 m)
Constructs a simple static matrix.
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