UCommon
ucommon.h
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1 // Copyright (C) 2006-2014 David Sugar, Tycho Softworks.
2 // Copyright (C) 2015 Cherokees of Idaho.
3 //
4 // This file is part of GNU uCommon C++.
5 //
6 // GNU uCommon C++ is free software: you can redistribute it and/or modify
7 // it under the terms of the GNU Lesser General Public License as published
8 // by the Free Software Foundation, either version 3 of the License, or
9 // (at your option) any later version.
10 //
11 // GNU uCommon C++ is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public License
17 // along with GNU uCommon C++. If not, see <http://www.gnu.org/licenses/>.
18 
84 #ifndef _UCOMMON_UCOMMON_H_
85 #define _UCOMMON_UCOMMON_H_
86 #include <ucommon/platform.h>
87 #include <ucommon/cpr.h>
88 #include <ucommon/atomic.h>
89 #include <ucommon/generics.h>
90 #include <ucommon/protocols.h>
91 #include <ucommon/object.h>
92 #include <ucommon/typeref.h>
93 #include <ucommon/string.h>
94 #include <ucommon/counter.h>
95 #include <ucommon/numbers.h>
96 #include <ucommon/reuse.h>
97 #include <ucommon/linked.h>
98 #include <ucommon/timers.h>
99 #include <ucommon/access.h>
100 #include <ucommon/memory.h>
101 #include <ucommon/mapped.h>
102 #include <ucommon/unicode.h>
103 #include <ucommon/datetime.h>
104 #include <ucommon/keydata.h>
105 #include <ucommon/socket.h>
106 #include <ucommon/condition.h>
107 #include <ucommon/thread.h>
108 #include <ucommon/arrayref.h>
109 #include <ucommon/mapref.h>
110 #include <ucommon/shared.h>
111 #include <ucommon/fsys.h>
112 #include <ucommon/temporary.h>
113 #include <ucommon/shell.h>
114 
115 #ifndef UCOMMON_SYSRUNTIME
116 #include <ucommon/stream.h>
117 #include <ucommon/stl.h>
118 #endif
119 
120 #endif
Thread-aware file system manipulation class.
Support for various automatic counting objects.
Arrays of thread-safe strongly typed heap objects.
Basic UCommon Unicode support.
A common string class and character string support functions.
A common object base class with auto-pointer support.
Realtime timers and timer queues.
Placeholder for future classes that require stl support.
A thread-safe atomic heap management system.
Any ucommon streaming classes that are built from std::streamio facilities and that support ANSI C++ ...
Common socket class and address manipulation.
Generic shell parsing and application services.
Private heaps, pools, and associations.
Common thread shared data types we will use.
Various miscellaneous platform specific headers and defines.
Support classes for manipulation of numbers as strings.
Support for memory mapped objects.
Abstract interfaces and support.
Maps of thread-safe strongly typed heap objects.
Generic templates for C++.
Basic array and reusable object factory heap support.
Runtime functions.
Locking protocol classes for member function automatic operations.
Linked objects, lists, templates, and containers.
Parsing of config files that have keyword/value pairs.
Thread classes and sychronization objects.
Basic classes for manipulating time and date based data, particularly that may be in strings...
Atomic pointers and locks.
Temporary templates for C++.
Condition classes for thread sychronization and timing.