A.38. Polyhedron Plugins

BevelPoints
Bevels a surface at each selected point
BridgeEdges
Creates new polygons bridging two sets of connected border edges
BridgeFaces
Creates new polygons forming a bridge between two selected polygons
CapHoles
Caps (fills) holes in a polyhedron
CollapseEdges
For each selected edge, collapses its two vertices into one
CollapseFaces
For each selected face, collapses its vertices to the centroid
CollapsePoints
Merge selected points into one point, positioned at the average position of the selected points.
ConnectVertices
Creates edges between selected vertices
DeleteComponents
Deletes selected faces, edges and vertices
DissolveFaces
Merges adjacent faces into a single large face.
ExtrudeFaces
Extrudes selected faces along their normals
FlipOrientation
Reverses the orientation of selected polygons and bicubic or bilinear patches
LSystemParser
Generates an L-System object from a configuration file
MakeHole
Creates a hole in each selected face, using the face outer loop as basis and scaling it by the specified factor.
MergeCollinearEdges
Merges edges that are collinear, up to a threshold
MergeCoplanarFaces
Merges faces that are coplanar, up to a given threshold
MergePolyhedra
Merges all polyhedra in a mesh into a single polyhedron
MoveFirstEdge
Changes the first edge for selected polygons
PolyCone
Generates a polygonal cone with optional endcap
PolyCube
Generates a polygonal cube
PolyCushion
Generates a polygonal cushion (a cube with rounded edges)
PolyCylinder
Generates a polygonal cylinder with optional endcaps
PolyDisk
Generates a polygonal disk
PolyGrid
Generates a polygonal grid
PolyIcosahedron
Generates a polygonal sphere by recursive subdivision of an isocahedron
PolySphere
Generates a polygonal sphere
PolyText
Generates polygonal text using Freetype 2
PolyTorus
Generates a polygonal torus
QSlim
Surface simplification using quadric error metrics
ReshapeFaceToCircle
Reshapes the first edge loop of the face to a circle.
SelectedFacesToPolyhedron
Outputs all selected faces to a single polyhedron.
SubdivideEdges
Subdivides selected edges by adding points.
SubdivideFaces
Subdivides faces by creating new center / midpoints.
TriangulateFaces
Converts input faces into triangles
UniformPolyhedron
Generates a uniform polyhedron